This is really powerful for doing background loops.Ĭopypasting will create a new cel with a new name in the animation folder, which you will need to assign to a location in the timeline.
#CACANI ANIMATION TUMBLR UPDATE#
Note that because both spots reference the same cel, if you draw on one cel it'll update it everywhere it is displayed. If you want the exact same drawing somewhere else in the timeline, just right click over there and assign that spot in the timeline to the same cell name. Why are you copypasting cels? If you literally want the same exact drawing displayed for two frames in a row (analogous to F5 in Flash), you don't need to do anything for the second frame - it'll automatically hold the last assigned cel. You can right click anywhere on the timeline and choose which cel (by name) you want to be referenced/displayed at that time. You can treat each cel as a physical cel/sheet of paper with a name, and the timeline just says which cel to display and when. >CSP Ex animation template/workspace by Striving for Animation:ĬSP works differently than Flash. >Striving for Animation's animation timelapse >Naoki Yoshibe sakuga animation gif examples >Naoki Yoshibe sakuga animation video examples >How to download the free materials provided by the book: Read this book: Short Animation Making Course - Naoki Yoshibe works by Clip Studio Paint Pro/Ex (PDF, 69.2 MB) >How do I use them? Any tutorial or books? >Reference (artbook, settei of actual anime production, color designs): >Sakuga Extended: Add-ons to play video on sakugabooru frame-by-frame >Kinovea video file frame-by-frame analysis keys (This doesn't always work but worth a try) Or just pause the video and use the, and. Wait until they have another sale to buy it if you want to support them. Whatever suits you, plenty of option there.Īnimate CC, Clip Studio Paint Ex, TVPaint, Toonboom, OpenToonz, Tahoma2D, Krita, etc Richad William's The Animator's Survival Kit. >There are too many, what book should I read first? >Japanese Anime Pipeline (Tutorial, Podcasts, Time Lapse)